Podcast artwork thumbnail for The Summoning Hour

The Summoning Hour

Joe Rakaul Belousek

Booking Overview

This is an interview-led gaming and game-development show that features developer interviews, roundtables, and occasional solo or live analytical segments; external guests are generally game designers, producers, talent leaders, researchers, and other creators with hands-on industry or adjacent expertise. Agencies could credibly pitch experienced game professionals, accessibility and UX specialists, recruiting leaders, narrative or worldbuilding experts, and indie creators with concrete projects or lessons to share. Booking difficulty is likely low because the show features accessible professionals rather than major celebrities, while still favoring guests with meaningful industry experience or specialized expertise.

Metrics

Episodes: 133

Frequency: Weekly

Rating: 5.0/5.0

Estimated listeners: 100 - 1,000

Gender skew: Male

Listener location: USA

Contact Information

Publicly listed emails

warlockrakaul@gmail.com

Looking for the right person? Join Podseeker to find direct host and producer contacts and manage your podcast outreach.

Host

Joe Rakaul Belousek - Veteran game producer exploring games and the people who make, play, study, and love them.

Booking Intelligence

Booking Requirements

low
Typical Credentials:  
Hands-on experience in game development, design, production, talent acquisition, accessibility, narrative, cultural research, or related creative and technical fields; credible independent projects or substantial professional experience are appropriate.
Required Achievements:  
Senior or veteran experience in the game industry, Published creative or professional work, Contributions to games, mods, or game jams, Leadership of development, recruiting, or creative projects

Recent Guest Discussions

Cameron Fraser - Fighting-game History, Modern Controls, Onboarding, Accessibility, Competitive Communities, Esports Investment, Indie Fighters, And The Future Of 3d Fighters

Christeen Mackey - Game-development Hiring, Applicant Tracking Systems, Résumés, Interviews, Accommodations, Responsible Use Of Artificial Intelligence, And Recruiting Challenges

Joey Kalitovic - Collaborative Game Development, Game Design, Accessibility, Xbox Cloud Gaming Touch Controls, Game Jams, Voice Acting, And Career Growth

Nellie Hughes - Mmorpgs, Live-service Design, Accessibility, Leadership, Player Data, Artificial Intelligence In Development, And Career Resilience

Recent Topics

Game Development, Game Design, Game Production, Worldbuilding, Accessibility

Episodes

Here's the recent few episodes on
The Summoning Hour
:

How I Find Indie Games Nobody Is Talking About Yet.

September 22, 2026

How I Find Games Nobody Is Talking About YetHow do you discover interesting games before an algorithm, review score, or viral trailer tells you what deserves your attention?In this solo episode of The Summoning Hour, Joe Belousek breaks down the method he uses to find unusual games, investigate the developers behind them, and turn a single discovery into a much larger trail of creative ideas, production lessons, and potential conversations.This isn't a countdown of the "best hidden indie game...

Why Your First Indie Game Should Be Smaller Than You Think | Gllama Games

August 18, 2026

Your first indie game is probably still too big.In this episode of The Summoning Hour, host Joe Belousek sits down with Noatak Post and Riley Sikes of Gllama Games, the two-person team behind Upstream. What began with a reused salmon sprite from a fishing-themed game jam became a commercial two-button physics platformer on Steam.Noatak and Riley explain how they found the game's core, divided responsibilities, handled Steamworks, and used player feedback to rebuild a controller they once thou...

Fighting Games Are Easier to Play and Harder to Enter | Cameron Fraser

August 11, 2026

Why are fighting games easier to pick up than ever, yet still so difficult to truly enter?Modern controls, detailed training tools, rollback netcode, and free-to-play releases have lowered many of the genre's traditional barriers. None of them can completely remove the moment when a new player meets decades of accumulated skill, loses repeatedly online, or is told that improvement requires a specialized controller. Accessibility can help someone start. It takes stronger onboarding, worthwhile...

Similar Podcasts

Podcast(s) similar to
The Summoning Hour
:

Dev to Dev · Low booking difficulty · < 100 listeners

The So Many Games Podcast · Low booking difficulty · < 100 listeners

Frequently asked questions

Here's some frequently asked questions for
The Summoning Hour
:

How do I get in touch with The Summoning Hour?

The Summoning Hour is hosted by Joe Rakaul Belousek. Its publicly listed email is warlockrakaul@gmail.com. For guest bookings, the host or producer is usually the best person to reach. Podseeker helps you find direct host and producer contacts and pitch from your own inbox.

What is the email for The Summoning Hour?

The publicly listed email for The Summoning Hour: warlockrakaul@gmail.com.

How many listeners does The Summoning Hour have?

Podseeker estimates The Summoning Hour reaches 100 to 1,000 listeners per episode. Only the publisher has exact numbers.

Who is an ideal guest for The Summoning Hour?

The Summoning Hour typically books working professionals with real expertise. Typical guest background: Hands-on experience in game development, design, production, talent acquisition, accessibility, narrative, cultural research, or related creative and technical fields; credible independent projects or substantial professional experience are appropriate. Common among recent guests: Senior or veteran experience in the game industry; Published creative or professional work; Contributions to games, mods, or game jams. Recent guests include Cameron Fraser, Christeen Mackey, and Joey Kalitovic.

How hard is it to get booked on The Summoning Hour?

Low. A guest with relevant expertise and a clear angle for its audience has a realistic chance.

What topics does The Summoning Hour cover?

Recent episodes cover Game Development, Game Design, Game Production, Worldbuilding, and Accessibility. Pitch an idea tied to one of these topics and mention a recent episode.

Publicly listed emails

warlockrakaul@gmail.com

Looking for the right person? Join Podseeker to find direct host and producer contacts and manage your podcast outreach.

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