Episodes: 24
Frequency: Monthly
Rating: 5.0/5.0
Estimated listeners: < 100
Listener location: United Kingdom
Instagram: 205 followers
Publicly listed emails
hello@somanygames.co.uk
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Robin Ward - The Development Of The Incident At Galley House, The Roottrees Are Dead, Game Mechanics, And Development History
Paul James - The Role, Process, And Experience Of Quality Assurance In Game Development
Josh Chiodo - The Development And Mechanics Of Feed The Scorchpot
Jakub Pernes - The Development And Mechanics Of Feed The Scorchpot
Luk Kunce - Phonopolis's Development, Art, Music, Narration, And Marketing
#23 | The Denshattack! Soundtrack with Andrew One
October 01, 2026
For our second Denshattack episode, we happily greeted one of the game's composers, Andrew One, to the show.It was a blast talking with Andrew, and we delved into many of the creative processes of not only how the vast group of composers were handled, how they were assigned the tracks and how the tracks themselves were created, but we also tangented to recognition for music composers, chiptune music, Sonic CD and much more!We would just like to thank Andrew for sharing some of his spare t...
PAX West 2026 Extravagansa!
September 17, 2026
PAX West 2026 promised a celebration of gaming, and it delivered!We sent So Many Games writer Elizabeth to the show to find out what amazing games she could find, and she came back fully loaded with 23 amazing games to highlight.In this episode we find out Elizabeth's overall impression of PAX West before reporting on two evening events she attended: the Sonic 35th Anniversary Art exhibit and The Mix Fall Showcase, before finally revealing her favourite games from the PAX West show floor!...
#22 | Denshattack! with Julian Bird
September 01, 2026
Episode 22 brings the first in a double Denshattack double bill where we had the wonderful opportunity to chat with the game's lead producer and music supervisor, Julian Bird.We learn much about Julian and his role at Fireshine Games before we delve into the intricacies of Denshattack, including its mechanics, tricks, music, and much more!We would like to thank Julian for spending some of his spare time to talk with us.Guest LinksFollow Denshattack! on BlueSkyFollow Fireshine Games on Blu...
Dev to Dev · Low booking difficulty · < 100 listeners
The Red Tunic Podcast · Low booking difficulty · < 100 listeners
Its publicly listed email is hello@somanygames.co.uk. For guest bookings, the host or producer is usually the best person to reach. Podseeker helps you find direct host and producer contacts and pitch from your own inbox.
The publicly listed email for The So Many Games Podcast: hello@somanygames.co.uk.
Podseeker estimates The So Many Games Podcast reaches fewer than 100 listeners per episode. Only the publisher has exact numbers.
The So Many Games Podcast typically books working professionals with real expertise. Typical guest background: Hands-on experience developing, producing, marketing, designing, or providing quality assurance for an indie or distinctive video game project. Recent guests include Robin Ward, Paul James, and Josh Chiodo.
Low. A guest with relevant expertise and a clear angle for its audience has a realistic chance.
Recent episodes cover Indie Games, Game Development, Game Design, Game Production, and Quality Assurance. Pitch an idea tied to one of these topics and mention a recent episode.
Publicly listed emails
hello@somanygames.co.uk
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