Episodes: 138
Frequency: Weekly
Rating: 5.0/5.0
Estimated listeners: < 100
Listener location: Canada
Publicly listed emails
hello@theredtunicpodcast.com
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Kezia Adamo - Entering The Game Industry, Gameplay Programming, Ottawa And Toronto Indie Development Scenes, Industry Encouragement, Gaming Influences, And Revertices.
Gabby DaRienzo - Entering The Game Industry, Game Development And Art, Gaming Influences, What Makes Games Enjoyable, And Professional Encouragement.
Lizzie Main - Trading Card Games Versus Digital Card Games, Entering The Industry, Game Direction, Magical Rejects, Gaming Influences, And Professional Encouragement.
Michelle Hwu - Entering The Industry, Game Audio, Foley, Gaming Influences, Underappreciated Games, And Steam Next Fest.
Episode 135 - The End
September 29, 2026
Hey All,So I’ve largely been putting this announcement off for some time now because I wasn’t quite sure how to do it, or what exactly to say. Which creates its own weird little endless loop of a problem when the best thing to do, is honestly, pull the band-aid off and go.I’ve decided to put the podcast on an indeterminate hiatus. There are a lot of factors that led to this moment, and in some part I will discuss them under my actual non-podcast account, but the short and long of it is that I...
Episode 134 - Kezia Adamo, Game Developer
August 24, 2026
Kezia Adamo is a game developer that is known for their contributions to Cuphead, We Are OFK, and the upcoming Revertices and on this episode of The Red Tunic Podcast we talk about how they got into the industry, the Ottawa and Toronto indie scenes, some words of encouragement, their mount rushmore of games, their life outside of games and some lightning round questions.Before we get started, don't forget there are links in the episode description that you can follow to learn more about K...
Episode 133 - Gabby DaRienzo, Developer and Artist
August 10, 2026
Gabby DaRienzo is a developer and artist who has worked on Celeste, A Morticians Tale, and is currently working at Drinkbox Studios and on this episode of The Red Tunic Podcast we talk about How they got into the industry, some words of encouragement, their mount rushmore of games, what makes gaming enjoyable, their life outside of games, and some lightning round questions.Before we get started, don't forget there are links in the episode description that you can follow to learn more abou...
Its publicly listed email is hello@theredtunicpodcast.com. For guest bookings, the host or producer is usually the best person to reach. Podseeker helps you find direct host and producer contacts and pitch from your own inbox.
The publicly listed email for The Red Tunic Podcast: hello@theredtunicpodcast.com.
Podseeker estimates The Red Tunic Podcast reaches fewer than 100 listeners per episode. Only the publisher has exact numbers.
The Red Tunic Podcast typically books working professionals with real expertise. Typical guest background: Working game industry professionals—including developers, programmers, game directors, artists, audio designers, Foley artists, and other contributors—with identifiable credits, studio experience, or an upcoming game project. Common among recent guests: Credits on released video games; Experience at an established game studio; Work on an upcoming or independently developed game. Recent guests include Kezia Adamo, Gabby DaRienzo, and Lizzie Main.
Low. A guest with relevant expertise and a clear angle for its audience has a realistic chance.
Recent episodes cover Technology, Gaming, Game Development, Indie Games, and Game Design. Pitch an idea tied to one of these topics and mention a recent episode.
Publicly listed emails
hello@theredtunicpodcast.com
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