Podcast artwork thumbnail for Game Maker's Notebook

Game Maker's Notebook

Trent Kusters, Adam Orth, Karrie Shao, Alexa Ray Corriea

Booking Overview

This is a video game development interview podcast featuring rotating hosts in detailed conversations with studio founders, executives, creators, designers, and other professionals involved in notable games. Suitable pitches include game directors, independent studio leaders, producers, designers, voice and performance talent, and developers with distinctive craft or business insights; booking difficulty is medium because guests typically have substantial industry credits or recognizable projects.

Metrics

Episodes: 267

Frequency: Weekly

Rating: 4.8/5.0

Estimated listeners: 1,000 - 10,000

Gender skew: Male

Listener location: USA

YouTube: 21.6k subscribers

Instagram: 4.6k followers

Contact Information

Publicly listed emails

claudio@interactive.org

info@interactive.org

Looking for the right person? Join Podseeker to find direct host and producer contacts and manage your podcast outreach.

Host

Trent Kusters - Game industry host and interviewer covering the business and craft of interactive entertainment.

Adam Orth - Game industry host and interviewer focused on the development and creative process behind interactive entertainment.

Karrie Shao - Game industry host and interviewer covering game development, design, and the people behind notable titles.

Alexa Ray Corriea - Game industry host and interviewer focused on creators and the craft of interactive entertainment.

Booking Intelligence

Booking Requirements

medium
Typical Credentials:  
Game studio founders, senior executives, directors, designers, producers, creators, actors, and other professionals with notable shipped or upcoming game credits and specific expertise in game development or interactive entertainment.
Required Achievements:  
Leadership of a recognized game studio or development team, Creation or development of notable commercial or critically recognized games, Senior credits on major game franchises or high-profile independent titles, Specialized professional experience in game design, production, performance, or interactive entertainment

Recent Guest Discussions

Jonathan Smith - LEGO Game Design Pillars, Teamwork And Consistency, Adapting The Batman Universe, And Balancing The Batman And LEGO Brands.

Jean Nguyen - Turning Viral Animation Into A Game, Independent Development, Self-directed Learning, And Designing Believable Sword-wielding Dinosaurs.

Casey Yano - Deckbuilder Design, Clear Information, Streamer-driven Growth, Cooperative Features, Player Feedback, And International Audiences.

Judy Alice Lee - Video Game Voice Acting, Accents, Recording Large Volumes Of Dialogue, Career Development, And Building A Home Recording Studio.

Sean Velasco - Retro-inspired Game Design, Scope Control, Guiding Principles, Combat Complexity, And Building A Follow-up To A Successful Franchise.

Recent Topics

Technology, Game Development, Game Design, Indie Games, Interactive Entertainment

Episodes

Here's the recent few episodes on
Game Maker's Notebook
:

GMN Source Files - Composer Austin Wintory

October 12, 2026

Grammy and Bafta winning composer Austin Wintory stars in the premiere episode of Source Files, a new series in the Game Maker's Notebook podcast family where we ask developers what games were most influential in their own careers. Austin recounts which three games had a profound influence on his own work on titles such as Journey, The Banner Saga series, and the Grammy award winning Sword of the Sea. Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enj...

How to Create an Immersive Climbing Game with Cairn

October 05, 2026

Chris Charla chats with The Game Bakers' Audrey Leprince and Emeric Thoa about their latest release, the climbing adventure Cairn. Together they discuss the history of their studio with titles like Furi and Haven; how they approach narrative by making players make big choices with no clear right or wrong answers; how Cairn recreates real world climbing; balancing difficulty and expanding player freedom; and the noticeable surge of great games originating from France. This episode is supported...

MARVEL Tōkon: Fighting Souls with Sony Interactive Entertainment's Reed Baird and Marvel Games' Michael Francisco

September 28, 2026

Jun Shen Chia chats with Michael Francisco, Senior Product Development Manager, Marvel Games and Reed Baird, Senior Producer, SIE PlayStation Studios XDEV. Together they discuss the development of MARVEL Tōkon: Fighting Souls including how the project was first envisioned and when they began working with Arc System Works; the process of designing a character and importance of representing their story within their move set; and pioneering a 4 vs 4 tag team fighter that's balanced with both ca...

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The Summoning Hour · Low booking difficulty · 100 - 1,000 listeners

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Frequently asked questions

Here's some frequently asked questions for
Game Maker's Notebook
:

How do I get in touch with Game Maker's Notebook?

Game Maker's Notebook is hosted by Trent Kusters and Adam Orth. Its publicly listed emails are claudio@interactive.org and info@interactive.org. For guest bookings, the host or producer is usually the best person to reach. Podseeker helps you find direct host and producer contacts and pitch from your own inbox.

What is the email for Game Maker's Notebook?

The publicly listed emails for Game Maker's Notebook: claudio@interactive.org and info@interactive.org.

How many listeners does Game Maker's Notebook have?

Podseeker estimates Game Maker's Notebook reaches 1,000 to 10,000 listeners per episode. Only the publisher has exact numbers.

Who is an ideal guest for Game Maker's Notebook?

Game Maker's Notebook typically books industry leaders. Typical guest background: Game studio founders, senior executives, directors, designers, producers, creators, actors, and other professionals with notable shipped or upcoming game credits and specific expertise in game development or interactive entertainment. Common among recent guests: Leadership of a recognized game studio or development team; Creation or development of notable commercial or critically recognized games; Senior credits on major game franchises or high-profile independent titles. Recent guests include Jonathan Smith, Jean Nguyen, and Casey Yano.

How hard is it to get booked on Game Maker's Notebook?

Medium. Guests usually need solid credentials in the topic and an idea that fits the show.

What topics does Game Maker's Notebook cover?

Recent episodes cover Technology, Game Development, Game Design, Indie Games, and Interactive Entertainment. Pitch an idea tied to one of these topics and mention a recent episode.

Publicly listed emails

claudio@interactive.org

info@interactive.org

Looking for the right person? Join Podseeker to find direct host and producer contacts and manage your podcast outreach.

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