Podcast artwork thumbnail for Game Dev Advice: The Game Developer's Podcast

Game Dev Advice: The Game Developer's Podcast

John JP Podlasek

Booking Overview

Game Dev Advice delivers practical, behind-the-scenes career and production insight from senior people across game development. It’s a strong booking target for PR leaders who want credible voices on studios, creative/technical pipelines, and how games are actually made—from indie to big-name publishers.

Metrics

Episodes: 78

Frequency: Irregular

Rating: 4.9/5.0

Estimated listeners: 1k-10k

Gender skew: Male

Location: USA

YouTube: 1.3k subscribers

Instagram: 283 followers

Contact Information

Publicly listed emails

info@gamedevadvice.com

bens@handsomephantom.com

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Host

John JP Podlasek - 30+ year game industry veteran and host of Game Dev Advice (GameDevAdvice.com). He interviews experienced game makers across disciplines—designers, programmers, producers, artists, writers, and eve...

Booking Intelligence

Booking Requirements

medium
Typical Credentials:  
Game industry practitioners with demonstrable shipped work (design/engineering/production/audio/creative leadership) and/or studio ownership; often include people running studios, technical directors, or executives/publishers at indie-to-mid-market levels.
Required Achievements:  
Shipped games (indie or studio titles), Studio founding/co-founding or senior leadership roles (e.g., Technical Director, Studio Director, lead designer), Notable career milestones at recognized studios (e.g., Disney/major publishers), Published/marketed titles through publishers and successful releases, Community-building visibility via streaming/dev content (sometimes)

Recent Guest Discussions

Hunter Fortuin - Breaking In And Advancing Careers; Co-development Studio Culture/ownership Mindset; AI In Game Dev (what’s Hype Vs Real) And Practical Adoption; Tools And Platforms; Sustainable Development And Industry Risks.

Kirk Becker - Starting/building A Studio; Career Advancement In Game Dev; Ai’s Real Impact And Hiring Implications; Team Health And Leadership/sustainability; Industry Outlook For 2026.

Jeff Linville - Starting An Indie Studio; Getting A Publisher; Shipping A First Game; Studio Operations Realities (funding, Taxes, Legal); Pitch Deck And Publisher Deal Process; Outsourcing; Unity Audio Integration Choices; Indie Survival/business Framing.

Tim Walaber FitzRandolph - Career Path From QA To Creative Leadership; Building Successful Games; Using Unique Skills To Break In; Communication And Flexibility; Finishing Projects; Free-to-play And Indie Challenges; Ai/gaming Trends; Community Building Via Streaming.

Recent Topics

Game Development, Indie Studios, Career, Studio Operations, Publishing

Episodes

Here's the recent few episodes on
Game Dev Advice: The Game Developer's Podcast
:

Stop Waiting for Perfect, Start Shipping Games | Frank Force

August 20, 2026

Frank Force joins us to talk about how game developers can ship faster, learn better, and avoid getting trapped by perfectionism. He shares lessons from AAA development at studios like Volition, Midway Games, and others including milestone pressure, polish, crunch, and speedrun-style bug hunting on PsiOps. He also breaks down his current push to release Pyroot, a C++/DirectX Metroidvania he started 6–7 years ago, on Steam Early Access. The conversation dives into why Frank believes browser-...

Game Dev Career Advice, Starting a Studio & AI in 2026 | Rushdown Studios

April 25, 2026

Kirk Becker and Hunter Fortuin of Rushdown Studios join JP for a wide-ranging conversation on breaking into games, advancing your career, building a co-dev studio, AI's real impact, and what 2026 looks like from inside the industry. KEY TOPICS • Breaking into the games industry in 2026 • The "brag book" strategy for career advancement • Networking, portfolios, and increasing your surface area of luck • Co-development studio culture and ownership mindset • AI in game dev: what's real, what's ...

Starting an Indie Studio, Getting a Publisher, and Shipping the RPG Indie Hit Fretless: The Wrath of Riffson with Jeff Linville, Ritual Studios

November 03, 2025

In this episode, Jeff Linville — co-founder of Ritual Studios — returns to Game Dev Advice to talk about the journey behind his band-inspired RPG Fretless: The Wrath of Riffson. From starting a studio with college friends to launching worldwide with French publisher Playdigious, Jeff shares the hard-won lessons of taking the leap into full-time indie development. We go into what it really takes to form a studio, ship a first game, and survive the chaos between passion and business reality....

Publicly listed emails

info@gamedevadvice.com

bens@handsomephantom.com

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