Episodes: 78
Frequency: Irregular
Rating: 4.9/5.0
Estimated listeners: 1,000 - 10,000
Gender skew: Male
Listener location: USA
YouTube: 1.3k subscribers
Instagram: 283 followers
Publicly listed emails
info@gamedevadvice.com
bens@handsomephantom.com
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John JP Podlasek - A more than 30-year veteran of the video game industry who shares practical career guidance, production insight, and behind-the-scenes perspectives from game development.
Frank Force - Shipping Games, AAA Development Lessons, Indie Development, Javascript And Browser-based Games, Game Jams, Open-source Tools, Procedural Audio, AI Development Tools, And Going Independent.
Kirk Becker - Breaking Into Game Development, Founding And Managing A Co-development Studio, Leadership, Team Health, Sustainable Game Development, AI, And The Future Of The Industry.
Hunter Fortuin - Game-industry Career Advancement, Portfolios And Networking, Co-development, Studio Culture, Sustainable Production, AI In Game Development, And Accessible Development Tools.
Jeff Linville - Founding An Indie Studio, Securing A Publisher, Funding And Business Operations, Game Audio, Outsourcing, Localization, Launching A Debut Title, And Building A Sustainable Indie Career.
Tim FitzRandolph - Moving From QA Into Game Design And Creative Leadership, Successful Mobile Games, Solo Indie Development, Finishing Projects, Free-to-play Models, Career Advancement, AI, And Streaming Development.
Stop Waiting for Perfect, Start Shipping Games | Frank Force
August 20, 2026
Frank Force joins us to talk about how game developers can ship faster, learn better, and avoid getting trapped by perfectionism. He shares lessons from AAA development at studios like Volition, Midway Games, and others including milestone pressure, polish, crunch, and speedrun-style bug hunting on PsiOps. He also breaks down his current push to release Pyroot, a C++/DirectX Metroidvania he started 6–7 years ago, on Steam Early Access. The conversation dives into why Frank believes browser-...
Game Dev Career Advice, Starting a Studio & AI in 2026 | Rushdown Studios
April 25, 2026
Kirk Becker and Hunter Fortuin of Rushdown Studios join JP for a wide-ranging conversation on breaking into games, advancing your career, building a co-dev studio, AI's real impact, and what 2026 looks like from inside the industry. KEY TOPICS • Breaking into the games industry in 2026 • The "brag book" strategy for career advancement • Networking, portfolios, and increasing your surface area of luck • Co-development studio culture and ownership mindset • AI in game dev: what's real, what's ...
Starting an Indie Studio, Getting a Publisher, and Shipping the RPG Indie Hit Fretless: The Wrath of Riffson with Jeff Linville, Ritual Studios
November 03, 2025
In this episode, Jeff Linville — co-founder of Ritual Studios — returns to Game Dev Advice to talk about the journey behind his band-inspired RPG Fretless: The Wrath of Riffson. From starting a studio with college friends to launching worldwide with French publisher Playdigious, Jeff shares the hard-won lessons of taking the leap into full-time indie development. We go into what it really takes to form a studio, ship a first game, and survive the chaos between passion and business reality....
Game Dev Advice: The Game Developer's Podcast is hosted by John JP Podlasek. Its publicly listed emails are info@gamedevadvice.com and bens@handsomephantom.com. For guest bookings, the host or producer is usually the best person to reach. Podseeker helps you find direct host and producer contacts and pitch from your own inbox.
The publicly listed emails for Game Dev Advice: The Game Developer's Podcast: info@gamedevadvice.com and bens@handsomephantom.com.
Podseeker estimates Game Dev Advice: The Game Developer's Podcast reaches 1,000 to 10,000 listeners per episode. Only the publisher has exact numbers.
Game Dev Advice: The Game Developer's Podcast typically books rising experts. Typical guest background: Substantial hands-on experience in game development or adjacent creative and production fields, such as shipped games, studio leadership, notable game credits, specialized technical expertise, or recognized work in writing, audio, design, or production. Common among recent guests: Shipped or commercially released games; Founded or led a game studio; Worked on recognizable AAA, mobile, or indie titles. Recent guests include Frank Force, Kirk Becker, and Hunter Fortuin.
Medium. Guests usually need solid credentials in the topic and an idea that fits the show.
Recent episodes cover Gaming, Game Development, Indie Games, Game Design, and Artificial Intelligence. Pitch an idea tied to one of these topics and mention a recent episode.
Publicly listed emails
info@gamedevadvice.com
bens@handsomephantom.com
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