Episodes: 5
Frequency: Irregular
Rating: 4.9/5.0
Estimated listeners: 100 - 1,000
Gender skew: Male
Listener location: USA
Publicly listed emails
inbox@aftermath.site
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Nathan Grayson - Video game journalist and writer covering the games industry, game culture, and the people who create and play games.
Alexander Smith - The Causes And Consequences Of The 1983 Video Game Industry Crash, And Parallels Between That Period And The Games Industry's Current Economic Turmoil.
Mike Bithell - The Realities Of Independent Game Development, Including The Resources, Funding, Manpower, And Misconceptions Surrounding So-called Solo Indie Development.
Alice Ruppert - How Horses Are Represented In Games, Why Game Developers Struggle With Accurate Horse Anatomy And Movement, And The Limits Of Supposedly Realistic Depictions.
Rami Ismail - The Historical Misrepresentation Of Arabic In Video Games, Its Relationship To Islamophobia And Popular Culture, And Efforts To Improve Representation.
What Really Caused The Video Game Crash Of 1983?
September 15, 2026
After a long, unintended hiatus, we’re back and off to an auspicious start: the end of the video game industry. What actually caused the industry to crash back in 1983? Was it really as simple as a bunch of games being so bad that they destroyed the companies that created them? And was the crash so calamitous that people just… stopped liking games? (Hint in both cases: no!) Moreover, the video game industry now once again finds itself in a period of existential turmoil, with AI, layoffs, stud...
Twitch (With Nathan Grayson)
February 19, 2025
And now for something kinda different: As those of you who follow me, Nathan, probably know – because I will not shut up about it – I wrote a book! It's called Stream Big: The Triumphs And Turmoils Of Twitch And The Stars Behind The Screen, and by the time you read this, it will be out! Stream Big was partially born of a desire to clear up misconceptions surrounding Twitch, livestreaming, and content creators, so a discussion of the book seemed like a natural fit for this show. Then I rea...
The Solo Indie Dev (With Mike Bithell)
January 15, 2025
With the triple-A portion of the video game industry reeling from layoffs, a lack of funding, and a series of high-profile flops, some fans, pundits, and even developers have begun looking to indies to save the day. But we've also arrived at a point in time where, more so than ever, "indie" means a lot of different things to different people. As it turns out, many games we refer to as "indie" now cost hundreds of thousands or millions of dollars to make. And as big companies struggle to find ...
"Fun" and Games Podcast · Low booking difficulty · 1,000 - 10,000 listeners
Aftermath Hours · Medium booking difficulty · 1,000 - 10,000 listeners
The Back Page: A Video Games Podcast · Low booking difficulty · 1,000 - 10,000 listeners
You Are Error is hosted by Nathan Grayson. Its publicly listed email is inbox@aftermath.site. For guest bookings, the host or producer is usually the best person to reach. Podseeker helps you find direct host and producer contacts and pitch from your own inbox.
The publicly listed email for You Are Error: inbox@aftermath.site.
Podseeker estimates You Are Error reaches 100 to 1,000 listeners per episode. Only the publisher has exact numbers.
You Are Error typically books rising experts. Typical guest background: Recognized subject-matter expertise directly connected to a misconception in or around video games, such as professional game development, game history, consulting, cultural criticism, or expertise in a real-world topic represented in games. Common among recent guests: Created or led notable independent games or game studios; Authored authoritative books or hosted specialist media about video game history; Provided professional consulting or specialist expertise to game creators. Recent guests include Alexander Smith, Mike Bithell, and Alice Ruppert.
Medium. Guests usually need solid credentials in the topic and an idea that fits the show.
Recent episodes cover Technology, Gaming, Game Development, Game History, and Accessibility. Pitch an idea tied to one of these topics and mention a recent episode.
Publicly listed emails
inbox@aftermath.site
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